Gerald¶

Ranger (Gloom Stalker), level 5
| Class | Ranger — Gloom Stalker |
| Level | 5 |
| Role | Ranged damage, pathfinding |
| Style | Archery |
Built for exactly the kind of place the party keeps ending up in — dark, wet, and full of things that see better than people do. Gerald finds the way through and shoots whatever is waiting at the end of it.
Notable deeds¶
- The magma octopus — used a potion of animal speaking to learn how the menagerie and its trap worked; the party freed it.
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The warden's guards — fiery arrows helped turn the battle while Krunk was under heavy pressure.
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The runoff pipe — went down under the venom elemental and the shadows, and was still up before the fight ended.
- He went nova with 64 critical damage that knocked the Hydra of the swamp out of commission.
Open threads¶
- TBD
Session 11¶
Helped defeat the corrupted attackers and False Ember, accepted half his share of Emberdale's reward, and competed in Fetchford's archery contest.