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Gerald

Gerald

Ranger (Gloom Stalker), level 5

Class Ranger — Gloom Stalker
Level 5
Role Ranged damage, pathfinding
Style Archery

Built for exactly the kind of place the party keeps ending up in — dark, wet, and full of things that see better than people do. Gerald finds the way through and shoots whatever is waiting at the end of it.

Notable deeds

  • The magma octopus — used a potion of animal speaking to learn how the menagerie and its trap worked; the party freed it.
  • The warden's guards — fiery arrows helped turn the battle while Krunk was under heavy pressure.

  • The runoff pipe — went down under the venom elemental and the shadows, and was still up before the fight ended.

  • He went nova with 64 critical damage that knocked the Hydra of the swamp out of commission.

Open threads

  • TBD

Session 11

Helped defeat the corrupted attackers and False Ember, accepted half his share of Emberdale's reward, and competed in Fetchford's archery contest.

Read Session 11.